Race the clock through Bangor in this 60‑minute, smartphone‑led scavenger hunt. Solve challenges, collect virtual supplies and score points to 'survive' a playful urban apocalypse.
Race the clock through Bangor in this 60‑minute, smartphone‑led scavenger hunt. Solve challenges, collect virtual supplies and score points to 'survive' a playful urban apocalypse.
You start outside a recognizable Bangor landmark, phone awake, team assembled — the city hums and the clock begins. The game converts pavements, piers and promenades into a timed map of needs: food, shelter, tools. Challenges pop up as you move; trivia and quick tasks award the points that stand between your colony and the fictional apocalypse.
Verified experiences and guided adventures in the surrounding area.
Operated by Zombie Scavengers Hunts · Bangor, County Down
You start outside a recognizable Bangor landmark, phone awake, team assembled — the city hums and the clock begins. The game converts pavements, piers and promenades into a timed map of needs: food, shelter, tools. Challenges pop up as you move; trivia and quick tasks award the points that stand between your colony and the fictional apocalypse.
The route threads streets shaped by centuries: Bangor’s sixth‑century abbey founded the town, and Victorian promenades later opened the coast to visitors. The coastline here reflects glacial sculpting and a shallow shelf into Belfast Lough and nearby Strangford Lough, creating beaches, harbours and compact urban greenspace that the hunt exploits for clues.
Culturally, North Down mixes small‑town seaside life with commuter spill from nearby Belfast; pubs, promenades and harbor views provide context between scavenger tasks. Local accents and place names pepper clues, and the game’s design leans on urban landmarks rather than wilderness navigation.
Practically, expect a brisk 60‑minute, self‑guided walk with up to 10 players, smartphone required and basic data or Wi‑Fi helpful. The activity is family friendly and stroller accessible; no actors or physical obstacles. Aim to move quickly but safely — wet piers and busy streets demand attention. Charge devices, wear sturdy shoes, and pick a daylight start for best visibility. If scoring is part of the fun, strategize roles — one point finder, one searcher, one challenge solver. In sum: an accessible, playful way to see North Down while racing a clock and testing teamwork.
easy.
1 hour.
Light urban walking; suitable for most fitness levels including families with older children.
One booking covers your team (up to the advertised group size)—confirm the limit before you go and check the operator’s booking page.
No — the experience is a family‑friendly, self‑guided app game without live actors or staged physical hazards.
The game typically requires periodic connectivity; move to a spot with mobile signal or open local Wi‑Fi to continue.
Much of the urban route uses pavements and promenades and is broadly accessible, but check specific starting‑point notes and local gradients on the day.
Bangor grew from a sixth‑century monastic settlement and later expanded as a Victorian seaside town with promenades and a pier.
Stick to public paths and avoid littering; coastal sections are sensitive to erosion and wildlife disturbance, so minimize impact and pack out any rubbish.
Zombie Scavengers Hunts operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You start outside a recognizable Bangor landmark, phone awake, team assembled — the city hums and the clock begins. The game converts pavements, piers and promenades into a timed map of needs: food, shelter, tools. Challenges pop up as you move; trivia and quick tasks award the points that stand between your colony and the fictional apocalypse.
You start outside a recognizable Bangor landmark, phone awake, team assembled — the city hums and the clock begins. The game converts pavements, piers and promenades into a timed map of needs: food, shelter, tools. Challenges pop up as you move; trivia and quick tasks award the points that stand between your colony and the fictional apocalypse.
The route threads streets shaped by centuries: Bangor’s sixth‑century abbey founded the town, and Victorian promenades later opened the coast to visitors. The coastline here reflects glacial sculpting and a shallow shelf into Belfast Lough and nearby Strangford Lough, creating beaches, harbours and compact urban greenspace that the hunt exploits for clues.
Culturally, North Down mixes small‑town seaside life with commuter spill from nearby Belfast; pubs, promenades and harbor views provide context between scavenger tasks. Local accents and place names pepper clues, and the game’s design leans on urban landmarks rather than wilderness navigation.
Practically, expect a brisk 60‑minute, self‑guided walk with up to 10 players, smartphone required and basic data or Wi‑Fi helpful. The activity is family friendly and stroller accessible; no actors or physical obstacles. Aim to move quickly but safely — wet piers and busy streets demand attention. Charge devices, wear sturdy shoes, and pick a daylight start for best visibility. If scoring is part of the fun, strategize roles — one point finder, one searcher, one challenge solver. In sum: an accessible, playful way to see North Down while racing a clock and testing teamwork.