Enter a converted 1930s vault beneath Wellington and race to stop an alien signal in this 90-minute private escape room. Ideal for corporate teams and parties, the experience blends tactile, electronic puzzles with immersive set design.
Enter a converted 1930s vault beneath Wellington and race to stop an alien signal in this 90-minute private escape room. Ideal for corporate teams and parties, the experience blends tactile, electronic puzzles with immersive set design.
You step through a heavy steel door into a 1930s bank vault repurposed as a buried ‘SPACESHIP’—lights hum, panels blink, and an alien signal pulses like a heartbeat beneath the city streets of Wellington.
Verified experiences and guided adventures in the surrounding area.
Operated by Escape Mate Limited · Wellington, Wellington
You step through a heavy steel door into a 1930s bank vault repurposed as a buried ‘SPACESHIP’—lights hum, panels blink, and an alien signal pulses like a heartbeat beneath the city streets of Wellington.
The room’s air is cool and close; tactile puzzles require touch, knobs and levers answer with clicks, and the clock becomes as much an opponent as a teammate. The set uses automated electronics and magnetic components, so every solved cipher feels immediate and mechanical.
Wellington’s compact downtown sits on exposed sandstone and reclaimed land where old bank buildings and narrow lanes were often reused after the interwar boom. Repurposing a vault into an escape room is part of the city’s practical approach to urban heritage—historic shells given modern, interactive life. Locals treat evenings here as team-building ritual: corporate groups, families, and birthday parties turning problem-solving into shared adrenaline.
Practical guidance: book in advance—the game requires a minimum of four players and runs 90 minutes. Arrive 15 minutes early for orientation, and expect a mix of mental challenge and light physical moving around sets. Collapsible wheelchairs can be accommodated with assistance; infants must sit on laps. Not recommended for those with serious heart conditions, and be aware of magnetic fields and occasional flashing lights.
Logistics: public transport serves central Wellington well; nearby cafes and the Old Bank Arcade make good post-game debrief venues. Wear comfortable clothes you can lean and crouch in, bring a charged phone for photos after the game, and remember the experience is as much about communication and pattern recognition as it is about speed.
moderate.
90 minutes.
Light physical activity; mostly standing, leaning and short crouches—suitable for most fitness levels.
Minimum four players and a maximum of 16 per booking; private bookings require adherence to these limits.
Yes—suitable for most ages, but infants must sit on a lap and younger children may need adult help; not recommended for those with serious medical conditions.
Collapsible wheelchairs with removable wheels can be accommodated if the passenger is accompanied by someone who can assist them boarding, disembarking, and moving through the set.
Light refreshments are provided as part of the offering elsewhere, but food and drink are typically not allowed inside the game sets—confirm with the operator beforehand.
The venue repurposes a 1930s bank vault—reflecting Wellington’s history of converting interwar commercial buildings into modern cultural and entertainment spaces.
Operators encourage public transport to reduce downtown congestion and maintain heritage fabric by adapting rather than demolishing historic interiors.
Escape Mate Limited operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You step through a heavy steel door into a 1930s bank vault repurposed as a buried ‘SPACESHIP’—lights hum, panels blink, and an alien signal pulses like a heartbeat beneath the city streets of Wellington.
You step through a heavy steel door into a 1930s bank vault repurposed as a buried ‘SPACESHIP’—lights hum, panels blink, and an alien signal pulses like a heartbeat beneath the city streets of Wellington.
The room’s air is cool and close; tactile puzzles require touch, knobs and levers answer with clicks, and the clock becomes as much an opponent as a teammate. The set uses automated electronics and magnetic components, so every solved cipher feels immediate and mechanical.
Wellington’s compact downtown sits on exposed sandstone and reclaimed land where old bank buildings and narrow lanes were often reused after the interwar boom. Repurposing a vault into an escape room is part of the city’s practical approach to urban heritage—historic shells given modern, interactive life. Locals treat evenings here as team-building ritual: corporate groups, families, and birthday parties turning problem-solving into shared adrenaline.
Practical guidance: book in advance—the game requires a minimum of four players and runs 90 minutes. Arrive 15 minutes early for orientation, and expect a mix of mental challenge and light physical moving around sets. Collapsible wheelchairs can be accommodated with assistance; infants must sit on laps. Not recommended for those with serious heart conditions, and be aware of magnetic fields and occasional flashing lights.
Logistics: public transport serves central Wellington well; nearby cafes and the Old Bank Arcade make good post-game debrief venues. Wear comfortable clothes you can lean and crouch in, bring a charged phone for photos after the game, and remember the experience is as much about communication and pattern recognition as it is about speed.