Race across Sunderland with a smartphone in hand in this two-hour live-action chase. Teams of ‘criminals’ and ‘police’ use strategy, speed and city smarts to find safes or close the gap—perfect for groups who like urban tactics and fast decisions.
Race across Sunderland with a smartphone in hand in this two-hour live-action chase. Teams of ‘criminals’ and ‘police’ use strategy, speed and city smarts to find safes or close the gap—perfect for groups who like urban tactics and fast decisions.
You step into Sunderland’s city centre with a phone in your hand and a stopwatch running.
The river Wear glares silver to the south and the old docks press against the skyline; the city’s streets fold into short, urgent blocks where every corner can hide a clue or a rival. In this two-hour live-action game, groups split into criminals and police, sending each other on a tactical sprint through pedestrian lanes, civic squares and shopfront-lined avenues.
Verified experiences and guided adventures in the surrounding area.
Operated by Qula · Sunderland, Tyne and Wear
You step into Sunderland’s city centre with a phone in your hand and a stopwatch running.
The river Wear glares silver to the south and the old docks press against the skyline; the city’s streets fold into short, urgent blocks where every corner can hide a clue or a rival. In this two-hour live-action game, groups split into criminals and police, sending each other on a tactical sprint through pedestrian lanes, civic squares and shopfront-lined avenues.
Sunderland’s history is never far away—the bones of shipbuilding and coal still shape the waterfront and the grid of streets. Geology shows itself at Roker and Seaburn: hardened sandstone and reclaimed docks mark where industry met the sea. Culturally, the city mixes modern street art, market culture and maritime memory; the game threads through these layers, turning civic landmarks into mission points.
Practical guidance: the experience runs on a smartphone app that times and tracks teams, so a charged device and steady data connection are essential. Expect 1–3 miles of mixed walking and short sprints across uneven pavement, steps and the odd alley. Public transit and central parking make arrival simple, and the activity is offered in multiple languages.
Plan for comfort and speed: wear grippy trainers, carry a small rain layer and a power bank, and give yourself 20 minutes before start to sync devices and review rules. The pace is playful but competitive—great for groups who want urban navigation, quick decisions, and an adrenaline jolt without technical equipment.
moderate.
2 hours.
Moderate — able to walk 2–3 miles with occasional running and stairs, suitable for most active adults
The Hunt in Sunderland is timed for approximately two hours from the scheduled start.
The game works for groups of varying size; organizers typically split parties into at least two teams — the activity is private per booking.
Yes — the activity is available in English, German, French and Dutch through the app content and prompts.
Full refund available if you cancel at least 24 hours before the scheduled start; no refund within 24 hours.
Sunderland grew as a shipbuilding and coal-exporting port; many streets and quays date to that industrial expansion and now host cultural repurposing.
Stick to marked paths, avoid trampling green spaces and dispose of waste responsibly — urban games can concentrate foot traffic, so aim to leave areas as you found them.
Qula operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You step into Sunderland’s city centre with a phone in your hand and a stopwatch running.
The river Wear glares silver to the south and the old docks press against the skyline; the city’s streets fold into short, urgent blocks where every corner can hide a clue or a rival. In this two-hour live-action game, groups split into criminals and police, sending each other on a tactical sprint through pedestrian lanes, civic squares and shopfront-lined avenues.
You step into Sunderland’s city centre with a phone in your hand and a stopwatch running.
The river Wear glares silver to the south and the old docks press against the skyline; the city’s streets fold into short, urgent blocks where every corner can hide a clue or a rival. In this two-hour live-action game, groups split into criminals and police, sending each other on a tactical sprint through pedestrian lanes, civic squares and shopfront-lined avenues.
Sunderland’s history is never far away—the bones of shipbuilding and coal still shape the waterfront and the grid of streets. Geology shows itself at Roker and Seaburn: hardened sandstone and reclaimed docks mark where industry met the sea. Culturally, the city mixes modern street art, market culture and maritime memory; the game threads through these layers, turning civic landmarks into mission points.
Practical guidance: the experience runs on a smartphone app that times and tracks teams, so a charged device and steady data connection are essential. Expect 1–3 miles of mixed walking and short sprints across uneven pavement, steps and the odd alley. Public transit and central parking make arrival simple, and the activity is offered in multiple languages.
Plan for comfort and speed: wear grippy trainers, carry a small rain layer and a power bank, and give yourself 20 minutes before start to sync devices and review rules. The pace is playful but competitive—great for groups who want urban navigation, quick decisions, and an adrenaline jolt without technical equipment.