Turnhout’s e-Scavenger Hunt turns a self-paced walk into a playful city game. Use your phone to solve location-based questions, discover the Begijnhof, St. Peter’s Church, and the city’s printing heritage at your own pace.
Turnhout’s e-Scavenger Hunt turns a self-paced walk into a playful city game. Use your phone to solve location-based questions, discover the Begijnhof, St. Peter’s Church, and the city’s printing heritage at your own pace.
On a crisp morning in Turnhout the cobbles seem to steer you: narrow streets push visitors toward a quiet square, and the city’s small plazas offer up clues as if they’d been waiting. The e-Scavenger Hunt is a self-guided smartphone game that lets a team of up to six move through that flow at their own pace, pausing at St. Peter’s Church, the Begijnhof, and the old printing houses.
Verified experiences and guided adventures in the surrounding area.
Operated by Qula · Turnhout, Antwerp
On a crisp morning in Turnhout the cobbles seem to steer you: narrow streets push visitors toward a quiet square, and the city’s small plazas offer up clues as if they’d been waiting. The e-Scavenger Hunt is a self-guided smartphone game that lets a team of up to six move through that flow at their own pace, pausing at St. Peter’s Church, the Begijnhof, and the old printing houses.
Turnhout’s story is readable in its facades. In the 19th century Philip Jacobus Brepols launched a playing-card industry that made the city internationally known; earlier, the 14th-century beguinage—now a UNESCO World Heritage component—records religious and social life carved into narrow lanes. Geologically the area is flat Kempen heathland; expect little elevation change but many medieval and industrial-era stones underfoot. Culture in Turnhout tilts between proud craft traditions and contemporary arts at De Warande.
Practical guidance: download the app and log in after booking; the game runs on GPS and takes roughly 2–4 hours depending on stops. The route is wheelchair and stroller accessible in most places; tram and buses connect the center. Bring a charged smartphone, a small power bank, and comfortable shoes; plan for variable weather and museum opening times if you detour inside.
This format rewards curiosity—players learn local history through questions and short search tasks—so move deliberately, read plaques, and use the game to turn ordinary streets into a compact cultural tour.
easy.
2–4 hours.
Suitable for most fitness levels; primarily city walking with frequent stops.
You’ll receive instructions and a link to the online app after booking—log in on your phone and follow the GPS prompts to begin.
The game is designed for a team of up to six people per booking; larger groups can split into multiple teams and compare scores.
Most streets and attractions on the route are wheelchair and stroller accessible, though a few historic spots have cobbles—check your chosen path in advance.
Full refund is available if you cancel at least 24 hours before the scheduled start; last-minute cancellations are non-refundable.
Turnhout grew around its playing-card and printing industry; Brepols’ 19th-century factory turned the town into a global printing center and the medieval beguinage reflects the city’s earlier social history.
Respect pedestrian zones and heritage sites by staying on designated paths and minimizing noise; using the app reduces paper use and supports low-impact touring.
Qula operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




On a crisp morning in Turnhout the cobbles seem to steer you: narrow streets push visitors toward a quiet square, and the city’s small plazas offer up clues as if they’d been waiting. The e-Scavenger Hunt is a self-guided smartphone game that lets a team of up to six move through that flow at their own pace, pausing at St. Peter’s Church, the Begijnhof, and the old printing houses.
On a crisp morning in Turnhout the cobbles seem to steer you: narrow streets push visitors toward a quiet square, and the city’s small plazas offer up clues as if they’d been waiting. The e-Scavenger Hunt is a self-guided smartphone game that lets a team of up to six move through that flow at their own pace, pausing at St. Peter’s Church, the Begijnhof, and the old printing houses.
Turnhout’s story is readable in its facades. In the 19th century Philip Jacobus Brepols launched a playing-card industry that made the city internationally known; earlier, the 14th-century beguinage—now a UNESCO World Heritage component—records religious and social life carved into narrow lanes. Geologically the area is flat Kempen heathland; expect little elevation change but many medieval and industrial-era stones underfoot. Culture in Turnhout tilts between proud craft traditions and contemporary arts at De Warande.
Practical guidance: download the app and log in after booking; the game runs on GPS and takes roughly 2–4 hours depending on stops. The route is wheelchair and stroller accessible in most places; tram and buses connect the center. Bring a charged smartphone, a small power bank, and comfortable shoes; plan for variable weather and museum opening times if you detour inside.
This format rewards curiosity—players learn local history through questions and short search tasks—so move deliberately, read plaques, and use the game to turn ordinary streets into a compact cultural tour.