Turn Auckland’s streets into a crime scene: this self-guided Sherlock Holmes game blends local history, urban scenery, and puzzles into a two-hour detective walk. Download the app, grab a group, and chase clues across the CBD.
Turn Auckland’s streets into a crime scene: this self-guided Sherlock Holmes game blends local history, urban scenery, and puzzles into a two-hour detective walk. Download the app, grab a group, and chase clues across the CBD.
The city exhales salt and diesel as players tap the first clue: a postmarked note that drags them from waterfront glass to cobbled laneways, turning Auckland into a stage for deduction. Streets take on character—the harbour’s wind seems to whisper leads, tramlines hum like a metronome, and pedestrians become part of the cast.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game · Auckland, Auckland
The city exhales salt and diesel as players tap the first clue: a postmarked note that drags them from waterfront glass to cobbled laneways, turning Auckland into a stage for deduction. Streets take on character—the harbour’s wind seems to whisper leads, tramlines hum like a metronome, and pedestrians become part of the cast.
This self-guided Sherlock Holmes game borrows Auckland’s layered history—Māori settlement along the Waitematā, 19th-century colonial trade, and the volcanic field that shapes sightlines—then dresses those facts in fiction. Routes pass historic facades, contemporary cafés, and basalt outcrops visible across the city, offering context as puzzles unfold. The cultural pulse is modern: bilingual place names, street art, and a café culture that rewards mid-mission breaks.
Practical guidance: download the Loquiz app and follow the emailed instructions; the experience runs about two hours and is tailored for groups of up to four per device. Puzzles include code-cracking, photo tasks, and character-driven dialogue—no special skills required beyond basic smartphone use and walking on mostly paved surfaces.
Plan around weather and daylight: central Auckland is walkable but exposed along the waterfront. Charge your device, wear comfortable shoes, and pick quieter hours to avoid peak-foot-traffic. Respect private property and public rules—stay on paths, don’t block businesses, and leave the city as you found it.
This game is equal parts sightseeing and brainwork: it teaches local snippets while keeping the focus on the case. For travelers wanting an interactive urban adventure that doubles as a walking tour, this is a compact, social way to explore Auckland with purpose.
easy.
2 hours.
Suitable for most fitness levels; involves city walking and short stair sections
Yes—this is self-guided. Once you receive instructions after booking, you can start the game at any time that day.
One ticket covers 1–4 players per device; larger groups can purchase additional tickets to play in teams.
The route is easy and mostly on paved surfaces, suitable for most people, but it’s not recommended for travelers with spinal injuries, serious heart conditions, or for pregnant travelers per operator notes.
Written materials are available in English, Spanish, German, French, Italian, and Dutch—check your confirmation to select language options.
Auckland sits on the ancestral lands of Tāmaki Makaurau iwi and grew as a colonial port; its harbour and volcanic field shaped settlement and sightlines used throughout the game.
Players should stick to public paths, avoid trampling green spaces, and dispose of litter responsibly—urban heritage and reserves are actively managed by local councils.
City Game operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




The city exhales salt and diesel as players tap the first clue: a postmarked note that drags them from waterfront glass to cobbled laneways, turning Auckland into a stage for deduction. Streets take on character—the harbour’s wind seems to whisper leads, tramlines hum like a metronome, and pedestrians become part of the cast.
The city exhales salt and diesel as players tap the first clue: a postmarked note that drags them from waterfront glass to cobbled laneways, turning Auckland into a stage for deduction. Streets take on character—the harbour’s wind seems to whisper leads, tramlines hum like a metronome, and pedestrians become part of the cast.
This self-guided Sherlock Holmes game borrows Auckland’s layered history—Māori settlement along the Waitematā, 19th-century colonial trade, and the volcanic field that shapes sightlines—then dresses those facts in fiction. Routes pass historic facades, contemporary cafés, and basalt outcrops visible across the city, offering context as puzzles unfold. The cultural pulse is modern: bilingual place names, street art, and a café culture that rewards mid-mission breaks.
Practical guidance: download the Loquiz app and follow the emailed instructions; the experience runs about two hours and is tailored for groups of up to four per device. Puzzles include code-cracking, photo tasks, and character-driven dialogue—no special skills required beyond basic smartphone use and walking on mostly paved surfaces.
Plan around weather and daylight: central Auckland is walkable but exposed along the waterfront. Charge your device, wear comfortable shoes, and pick quieter hours to avoid peak-foot-traffic. Respect private property and public rules—stay on paths, don’t block businesses, and leave the city as you found it.
This game is equal parts sightseeing and brainwork: it teaches local snippets while keeping the focus on the case. For travelers wanting an interactive urban adventure that doubles as a walking tour, this is a compact, social way to explore Auckland with purpose.