Turn Grenoble into a crime scene with a self-guided Sherlock Holmes city game. Use the Loquiz app to solve puzzles, follow clues through the old town, and uncover Balthasar’s story at your own pace.
Turn Grenoble into a crime scene with a self-guided Sherlock Holmes city game. Use the Loquiz app to solve puzzles, follow clues through the old town, and uncover Balthasar’s story at your own pace.
You step out onto cobbled streets with a phone in hand and a dead man named Balthasar whispering a case into your ear. The Isère skirts the city below, its current daring you to move faster as the Bastille looms above—your stage is Grenoble’s mix of 19th‑century boulevards and narrow medieval lanes.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game · Grenoble, Auvergne-Rhône-Alpes
You step out onto cobbled streets with a phone in hand and a dead man named Balthasar whispering a case into your ear. The Isère skirts the city below, its current daring you to move faster as the Bastille looms above—your stage is Grenoble’s mix of 19th‑century boulevards and narrow medieval lanes.
Grenoble’s story runs from Roman crossroads to an industrial pivot at the foot of the French Alps. The stone and iron of its façades echo centuries of trade, resistance, and Alpine culture; those layers become clues in a city game that uses real streets as plot devices. Geology is never far: limestone ridges cut into the skyline, and the Bastille’s rock terraces offer lookout points that once watched armies and now watch visitors.
Cultural touchpoints—cafés around Place Grenette, the cathedral squares, and the low museums—provide atmospheric pauses between puzzles. The app-driven characters nudge you into alleys locals use for errands, turning everyday urban life into a crime scene to be read.
Practical guidance: download the Loquiz app before you start, bring a fully charged phone and a portable battery, and plan roughly two hours at an easy walking pace. Games work best with one device per team (1–4 people) and flexible start times—play in daylight for easier navigation. Respect private property and café patrons when completing photo tasks. If mobility is a concern, pick routes avoiding steep Bastille approaches and consider public transport to reposition. Follow the in-email instructions after booking; the city becomes your playground, but the rules keep the play clean.
easy.
2 hours.
Suitable for most fitness levels; expect 1–2 hours of light walking and some short stair climbs if you detour to viewpoints.
No—this is a self‑guided game; pick any start time on your booking date and play at your own pace.
One ticket covers a group of 1–4 people per device; larger groups should buy additional tickets so every subgroup has a device.
Yes—the story and app prompts are provided in English; check your confirmation email for language options.
Cancel at least 24 hours before your selected date for a full refund; within 24 hours bookings are non‑refundable.
Grenoble grew from a Roman settlement into an industrial and scientific hub at the foot of the Alps; the Bastille fortifications above the city have guarded it since the 19th century.
Play with low impact: avoid littering, keep tasks out of protected sites, and support small local businesses encountered during the route.
City Game operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You step out onto cobbled streets with a phone in hand and a dead man named Balthasar whispering a case into your ear. The Isère skirts the city below, its current daring you to move faster as the Bastille looms above—your stage is Grenoble’s mix of 19th‑century boulevards and narrow medieval lanes.
You step out onto cobbled streets with a phone in hand and a dead man named Balthasar whispering a case into your ear. The Isère skirts the city below, its current daring you to move faster as the Bastille looms above—your stage is Grenoble’s mix of 19th‑century boulevards and narrow medieval lanes.
Grenoble’s story runs from Roman crossroads to an industrial pivot at the foot of the French Alps. The stone and iron of its façades echo centuries of trade, resistance, and Alpine culture; those layers become clues in a city game that uses real streets as plot devices. Geology is never far: limestone ridges cut into the skyline, and the Bastille’s rock terraces offer lookout points that once watched armies and now watch visitors.
Cultural touchpoints—cafés around Place Grenette, the cathedral squares, and the low museums—provide atmospheric pauses between puzzles. The app-driven characters nudge you into alleys locals use for errands, turning everyday urban life into a crime scene to be read.
Practical guidance: download the Loquiz app before you start, bring a fully charged phone and a portable battery, and plan roughly two hours at an easy walking pace. Games work best with one device per team (1–4 people) and flexible start times—play in daylight for easier navigation. Respect private property and café patrons when completing photo tasks. If mobility is a concern, pick routes avoiding steep Bastille approaches and consider public transport to reposition. Follow the in-email instructions after booking; the city becomes your playground, but the rules keep the play clean.