Turn Amsterdam’s canals and cobbled lanes into a crime scene with a self‑guided Sherlock Holmes murder mystery. This 2‑hour Loquiz game sends you chasing clues, solving puzzles and completing photo challenges at your own pace.
Turn Amsterdam’s canals and cobbled lanes into a crime scene with a self‑guided Sherlock Holmes murder mystery. This 2‑hour Loquiz game sends you chasing clues, solving puzzles and completing photo challenges at your own pace.
A late-afternoon sun slants across the canals as you tap open the Loquiz app and step onto cobbles that still remember horse hooves. Amsterdam’s canals become your map and the city’s narrow alleys your clue trail—this is a puzzle that asks you to watch, think and move.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game · Amsterdam, North Holland
A late-afternoon sun slants across the canals as you tap open the Loquiz app and step onto cobbles that still remember horse hooves. Amsterdam’s canals become your map and the city’s narrow alleys your clue trail—this is a puzzle that asks you to watch, think and move.
The game threads through neighborhoods shaped by the 17th‑century Golden Age: concentric canals, gabled merchant houses and reclaimed polder land that forced the city to build upward and inward. You won’t get a history lecture from the game—its designers use Amsterdam as the stage—so knowing a little about the canal ring, the Jordaan courtyards and the tram grid helps the experience feel richer. Expect cultural details in passing: cyclists who demand right of way, café terraces that mark good pause points, and the pragmatic Dutch sense of space.
The premise is simple: solve the murder of Balthasar by unlocking assignments, questioning characters, completing photo tasks and chasing culprits. It’s designed as an easy, family‑friendly activity that takes about two hours and runs on a single mobile device per group (1–4 people). The practical side matters: download the Loquiz app before you start, carry a power bank, wear sturdy shoes for wet cobbles and give yourself buffer time for trams and traffic. You can start whenever you like after booking, but plan around peak tourist hours if you want quieter streets. The game is playful, portable and low‑impact—an urban scavenger hunt that turns Amsterdam’s streets into an interactive, detective‑driven walking tour.
easy.
2 hours.
Suitable for most fitness levels; requires moderate walking on urban surfaces for up to two hours.
One ticket covers a single device for up to 1–4 players; groups larger than four should purchase additional tickets and split into teams.
You select a date/time when booking, but the game is self‑guided and can be started whenever you choose on that day—pause and resume at will.
Yes—the difficulty is rated easy and it’s family‑friendly, though younger children may need help reading clues and using the app.
You can pause the game, but to avoid losing progress bring a charged power bank or plan short charging stops at cafés along the route.
The canal ring and many streets date to Amsterdam’s 17th‑century Golden Age when polders and mercantile wealth shaped the city's concentric layout.
Stay on public paths, avoid littering and use local cafés for restroom breaks—small choices help protect fragile canal banks and historic façades.
City Game operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




A late-afternoon sun slants across the canals as you tap open the Loquiz app and step onto cobbles that still remember horse hooves. Amsterdam’s canals become your map and the city’s narrow alleys your clue trail—this is a puzzle that asks you to watch, think and move.
A late-afternoon sun slants across the canals as you tap open the Loquiz app and step onto cobbles that still remember horse hooves. Amsterdam’s canals become your map and the city’s narrow alleys your clue trail—this is a puzzle that asks you to watch, think and move.
The game threads through neighborhoods shaped by the 17th‑century Golden Age: concentric canals, gabled merchant houses and reclaimed polder land that forced the city to build upward and inward. You won’t get a history lecture from the game—its designers use Amsterdam as the stage—so knowing a little about the canal ring, the Jordaan courtyards and the tram grid helps the experience feel richer. Expect cultural details in passing: cyclists who demand right of way, café terraces that mark good pause points, and the pragmatic Dutch sense of space.
The premise is simple: solve the murder of Balthasar by unlocking assignments, questioning characters, completing photo tasks and chasing culprits. It’s designed as an easy, family‑friendly activity that takes about two hours and runs on a single mobile device per group (1–4 people). The practical side matters: download the Loquiz app before you start, carry a power bank, wear sturdy shoes for wet cobbles and give yourself buffer time for trams and traffic. You can start whenever you like after booking, but plan around peak tourist hours if you want quieter streets. The game is playful, portable and low‑impact—an urban scavenger hunt that turns Amsterdam’s streets into an interactive, detective‑driven walking tour.