Turn Las Palmas into a crime scene and solve a Sherlock Holmes murder mystery at your own pace. This two-hour, app-led city game blends local history, coastal views, and puzzle‑solving for groups and solo sleuths.
Turn Las Palmas into a crime scene and solve a Sherlock Holmes murder mystery at your own pace. This two-hour, app-led city game blends local history, coastal views, and puzzle‑solving for groups and solo sleuths.
You step off the ferry, the Atlantic wind nudging you toward a narrow street where the game begins — Las Palmas becomes a detective’s grid of plazas, alleys, and seafront promenades. The phone buzzes; a message from a fictional constable drags you into a late‑19th‑century murder that the city’s warm stone and modern cafés seem unwilling to forget.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game · Las Palmas de Gran Canaria, Canary Islands
You step off the ferry, the Atlantic wind nudging you toward a narrow street where the game begins — Las Palmas becomes a detective’s grid of plazas, alleys, and seafront promenades. The phone buzzes; a message from a fictional constable drags you into a late‑19th‑century murder that the city’s warm stone and modern cafés seem unwilling to forget.
Gran Canaria’s capital has layers: a 15th‑century port history, colonial-era architecture in Vegueta, and basaltic volcanic geology that underpins the island’s staggered ridgelines. The game uses these real cues — a colonial square, an old church façade, coastal views — as story scaffolding, letting players parse clues against a living backdrop. Locals balance Canary Island traditions with contemporary city life; cafés and mercados provide natural pauses between puzzles.
Play is intuitive: download the Loquiz app, follow GPS prompts, solve riddles, and complete photo challenges that require keen observation more than speed. Expect two hours of urban walking, short stair sections, and moments of standing to read or decode. The experience is social — teams of up to four per device work best — and accessible to families and casual walkers.
Practical edge: charge your phone fully, wear comfortable shoes for pavement and cobbles, and pick a morning slot to avoid peak sun and crowds. Bring a small power bank and a refillable water bottle; cafés are plentiful if you want a mid‑game break. The result is straightforward: a playful way to see Las Palmas while exercising curiosity and problem‑solving, with the Atlantic always within earshot.
easy.
2 hours.
Suitable for most fitness levels; requires standing, moderate walking over varied pavement, and stair negotiation
One booking covers a group of up to four people per device; larger groups can buy additional tickets and split into teams.
No — the game is self‑guided and can start any time on the booked date; choose a time that suits your schedule and daylight needs.
Much of central Las Palmas includes accessible promenades, but cobbles and steps appear on some sections; check specific route details in the app before playing.
Written guides are available in Spanish, English, German, French, Italian, and Dutch according to the booking information.
Las Palmas was founded in the late 15th century as a key Atlantic port; its old town, Vegueta, preserves colonial streets and plazas used as the game’s backdrop.
Stick to marked routes and public spaces, avoid littering, and support local businesses along the route to help sustain community tourism.
City Game operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You step off the ferry, the Atlantic wind nudging you toward a narrow street where the game begins — Las Palmas becomes a detective’s grid of plazas, alleys, and seafront promenades. The phone buzzes; a message from a fictional constable drags you into a late‑19th‑century murder that the city’s warm stone and modern cafés seem unwilling to forget.
You step off the ferry, the Atlantic wind nudging you toward a narrow street where the game begins — Las Palmas becomes a detective’s grid of plazas, alleys, and seafront promenades. The phone buzzes; a message from a fictional constable drags you into a late‑19th‑century murder that the city’s warm stone and modern cafés seem unwilling to forget.
Gran Canaria’s capital has layers: a 15th‑century port history, colonial-era architecture in Vegueta, and basaltic volcanic geology that underpins the island’s staggered ridgelines. The game uses these real cues — a colonial square, an old church façade, coastal views — as story scaffolding, letting players parse clues against a living backdrop. Locals balance Canary Island traditions with contemporary city life; cafés and mercados provide natural pauses between puzzles.
Play is intuitive: download the Loquiz app, follow GPS prompts, solve riddles, and complete photo challenges that require keen observation more than speed. Expect two hours of urban walking, short stair sections, and moments of standing to read or decode. The experience is social — teams of up to four per device work best — and accessible to families and casual walkers.
Practical edge: charge your phone fully, wear comfortable shoes for pavement and cobbles, and pick a morning slot to avoid peak sun and crowds. Bring a small power bank and a refillable water bottle; cafés are plentiful if you want a mid‑game break. The result is straightforward: a playful way to see Las Palmas while exercising curiosity and problem‑solving, with the Atlantic always within earshot.