Turn Delft into a crime scene and play detective through a self-guided Sherlock Holmes city game. Follow clues on your phone, solve puzzles among historic canals and market squares, and finish the trail with the truth in about two hours.
Turn Delft into a crime scene and play detective through a self-guided Sherlock Holmes city game. Follow clues on your phone, solve puzzles among historic canals and market squares, and finish the trail with the truth in about two hours.
Morning light slants off narrow canals as cobblestones click underfoot—Delft becomes a stage and the city’s façades hand you a case. Players start where the market breathes, then peel through alleys, across squares, and past the Nieuwe Kerk as digital clues draw them forward.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game · Delft, South Holland
Morning light slants off narrow canals as cobblestones click underfoot—Delft becomes a stage and the city’s façades hand you a case. Players start where the market breathes, then peel through alleys, across squares, and past the Nieuwe Kerk as digital clues draw them forward.
Delft’s streets carry fingerprints of the Dutch Golden Age: blue-and-white Delftware factories, Vermeer’s quiet domestic scenes, and the burial chapel of William of Orange in the towering Nieuwe Kerk. Geologically the town sits on reclaimed polder and clay; canals cut like deliberate seams through low-lying land, reflecting roofs and daring you to follow their current. The game threads local history and architecture into puzzles—codes hidden by canal bridges, photo tasks beside merchant houses, and characters who reference real civic life.
This is a phone-led, self-paced mystery played through the Loquiz app. Expect roughly two hours of walking and thinking, suitable for families, friends, or colleagues; one ticket covers a team of up to four on one device. The format is low-impact—no special fitness required—but the best runs balance curiosity with practical prep: charged phone, comfortable shoes, and awareness of residents and cyclists.
Players control the clock: start any time on your booking date, pause to sip coffee at a canal-side café, and trade theories at the Beestenmarkt. The experience is equal parts city tour and escape-room logic—ideal for those who like solving puzzles while moving through authentic urban fabric.
easy.
2 hours.
Light walking fitness; suitable for most ages and mobility levels if short breaks are taken
You’ll receive an email with instructions and a link to the Loquiz app—open the app, enter your game code, and begin at your chosen start time.
One ticket covers a team of 1–4 people on a single device; larger groups can purchase multiple tickets and split into teams.
Much of the route uses paved streets but includes cobbles and occasional steps; check specific sections beforehand and plan an accessible route if needed.
Cancel at least 24 hours before your booking for a full refund; within 24 hours bookings are non-refundable.
Delft grew as a 17th-century trade and pottery center—home to Delftware and painter Johannes Vermeer, with the Nieuwe Kerk housing the tomb of William of Orange.
The city’s historic fabric is fragile—stay on paved paths, avoid stepping on canalside flora, and support small local businesses to keep the center vibrant.
City Game operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




Morning light slants off narrow canals as cobblestones click underfoot—Delft becomes a stage and the city’s façades hand you a case. Players start where the market breathes, then peel through alleys, across squares, and past the Nieuwe Kerk as digital clues draw them forward.
Morning light slants off narrow canals as cobblestones click underfoot—Delft becomes a stage and the city’s façades hand you a case. Players start where the market breathes, then peel through alleys, across squares, and past the Nieuwe Kerk as digital clues draw them forward.
Delft’s streets carry fingerprints of the Dutch Golden Age: blue-and-white Delftware factories, Vermeer’s quiet domestic scenes, and the burial chapel of William of Orange in the towering Nieuwe Kerk. Geologically the town sits on reclaimed polder and clay; canals cut like deliberate seams through low-lying land, reflecting roofs and daring you to follow their current. The game threads local history and architecture into puzzles—codes hidden by canal bridges, photo tasks beside merchant houses, and characters who reference real civic life.
This is a phone-led, self-paced mystery played through the Loquiz app. Expect roughly two hours of walking and thinking, suitable for families, friends, or colleagues; one ticket covers a team of up to four on one device. The format is low-impact—no special fitness required—but the best runs balance curiosity with practical prep: charged phone, comfortable shoes, and awareness of residents and cyclists.
Players control the clock: start any time on your booking date, pause to sip coffee at a canal-side café, and trade theories at the Beestenmarkt. The experience is equal parts city tour and escape-room logic—ideal for those who like solving puzzles while moving through authentic urban fabric.