Play detective in downtown San Diego with a self-guided scavenger hunt that sends you to 10 historical markers to solve the 1926 murder of silent director Rex King. Expect about a mile of walking, plenty of local history, and a few good riddles.
Play detective in downtown San Diego with a self-guided scavenger hunt that sends you to 10 historical markers to solve the 1926 murder of silent director Rex King. Expect about a mile of walking, plenty of local history, and a few good riddles.
You step off Fifth Avenue with your phone in hand, the Gaslamp Quarter’s brick facades crowding the sidewalk as if leaning in to hear your answers. Traffic hums, streetlights and historical markers punctuate the route, and the game begins: a 1926 silent film director’s murder—Rex King— waits to be unraveled across ten downtown stops.
Verified experiences and guided adventures in the surrounding area.
Operated by Without A Cue Productions · San Diego, California
You step off Fifth Avenue with your phone in hand, the Gaslamp Quarter’s brick facades crowding the sidewalk as if leaning in to hear your answers. Traffic hums, streetlights and historical markers punctuate the route, and the game begins: a 1926 silent film director’s murder—Rex King— waits to be unraveled across ten downtown stops.
This self-guided scavenger hunt threads local history with urban geography. The route skirts what was once San Diego’s red-light district, passes Victorian storefronts, and brushes the edge of the downtown grid before closing near the Bay. San Diego’s coastline and flat coastal plain mean gentle grades and wide sidewalks rather than rugged trail features; geology here is reclaimed tideland and fill rather than bedrock views.
Culturally, the game leans on the city’s early 20th-century film shoots and civic memory preserved on plaques. You’ll read public markers, translate clues into passcodes, and move at your own pace—cropping museum-like snippets of local lore into a live puzzle.
Practical guidance: the walk is about one mile but plan 2–3 hours to solve riddles, locate markers, and re-check clues. Bring a fully charged smartphone with a reliable browser, portable battery, and comfortable shoes; expect intermittent sun and urban noise. Public transit and parking are available nearby, and the game notes stroller and service-animal accessibility. Be mindful of traffic and avoid walking while absorbed in your screen—pause at intersections to enter passcodes.
This is a city puzzle for observant travelers who like history, detective work, and a slow urban stroll that rewards attention with revelations about San Diego’s hidden past.
moderate.
2–3 hours.
Light to moderate fitness—able to walk a mile plus stand and search for markers several times; comfortable with urban walking.
The route covers roughly one mile and visits 10 stops; allow 2–3 hours to read markers, solve riddles, and re-check clues.
This is a self-guided experience—no guide required. A smartphone and basic web skills are needed to unlock and progress through clues.
Begin at 822 Fifth Ave. Access the game at www.withoutacue.com/mom, choose San Diego - A Silent Murder, and enter your order number to receive the passcode and instructions.
Infants and small children can be in strollers; the route is urban and mostly on sidewalks, but puzzles require attention and some walking between stops.
The route highlights sites tied to early 20th-century San Diego—when filmmakers used the city as location and parts of downtown served as the city’s red-light district.
As an urban walk, impacts are low—stay on sidewalks, avoid tampering with or removing markers, and carry out trash; report missing plaques to preserve public history.
Without A Cue Productions operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You step off Fifth Avenue with your phone in hand, the Gaslamp Quarter’s brick facades crowding the sidewalk as if leaning in to hear your answers. Traffic hums, streetlights and historical markers punctuate the route, and the game begins: a 1926 silent film director’s murder—Rex King— waits to be unraveled across ten downtown stops.
You step off Fifth Avenue with your phone in hand, the Gaslamp Quarter’s brick facades crowding the sidewalk as if leaning in to hear your answers. Traffic hums, streetlights and historical markers punctuate the route, and the game begins: a 1926 silent film director’s murder—Rex King— waits to be unraveled across ten downtown stops.
This self-guided scavenger hunt threads local history with urban geography. The route skirts what was once San Diego’s red-light district, passes Victorian storefronts, and brushes the edge of the downtown grid before closing near the Bay. San Diego’s coastline and flat coastal plain mean gentle grades and wide sidewalks rather than rugged trail features; geology here is reclaimed tideland and fill rather than bedrock views.
Culturally, the game leans on the city’s early 20th-century film shoots and civic memory preserved on plaques. You’ll read public markers, translate clues into passcodes, and move at your own pace—cropping museum-like snippets of local lore into a live puzzle.
Practical guidance: the walk is about one mile but plan 2–3 hours to solve riddles, locate markers, and re-check clues. Bring a fully charged smartphone with a reliable browser, portable battery, and comfortable shoes; expect intermittent sun and urban noise. Public transit and parking are available nearby, and the game notes stroller and service-animal accessibility. Be mindful of traffic and avoid walking while absorbed in your screen—pause at intersections to enter passcodes.
This is a city puzzle for observant travelers who like history, detective work, and a slow urban stroll that rewards attention with revelations about San Diego’s hidden past.