Tackle a two-hour, app-led whodunnit through Quezon City streets. Solve puzzles, follow clues, and use the city itself as your crime scene—perfect for families or small groups.
Tackle a two-hour, app-led whodunnit through Quezon City streets. Solve puzzles, follow clues, and use the city itself as your crime scene—perfect for families or small groups.
You press start on the Loquiz app and the city answers back: street vendors, impatience at intersections, and the muted roar of jeepneys become props in a murder plot. The game drops you into the investigation of Balthasar’s death and hands you a string of puzzles that force you to read façades, photograph clues, and decode messages across Quezon City’s urban grid.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game · Quezon City, Metro Manila
You press start on the Loquiz app and the city answers back: street vendors, impatience at intersections, and the muted roar of jeepneys become props in a murder plot. The game drops you into the investigation of Balthasar’s death and hands you a string of puzzles that force you to read façades, photograph clues, and decode messages across Quezon City’s urban grid.
Quezon City grew quickly after World War II as the Philippines expanded north of the Pasig River; its broad avenues, municipal buildings, and pocket parks form the modern backdrop for the game. Geologically the area sits on the low Manila plain—flat, easy walking, with little elevation change—so the challenge is mental rather than physical. Culturally you'll pass markets, cafés, and civic landmarks that reflect a mixture of postwar planning and contemporary Manila life.
Practically, expect about 2 hours and roughly 2–3 km of walking across city blocks; the route is flexible, played at your pace and ideal for small teams (1–4 per device). The experience is language-friendly with written guides in multiple European languages and accessible by public transport; however, it’s not recommended for those with certain spinal, cardiovascular, or pregnancy restrictions.
Bring a fully charged phone, a power bank, and comfortable shoes; start early to avoid rush-hour crowds and midday heat. Keep an eye on traffic when solving street-level clues and use nearby cafés as shady checkpoints. After booking you’ll get clear instructions—download the app, follow the prompts, and let the city compel you to think like Holmes.
easy.
2 hours.
Suitable for all fitness levels; requires 2–3 km of mostly flat walking over city streets
The game is designed for approximately 2 hours, but you can play at your own pace and stop between puzzles.
One ticket covers a group of 1–4 players per device; larger groups should purchase additional tickets.
No—clues use visible landmarks and the game provides directions; local knowledge is helpful but not required.
Yes—Quezon City is well-served by buses, jeepneys, and nearby MRT/LRT stations; pick a convenient start point from the instructions email.
Quezon City was planned post‑WWII as a new capital and grew into a dense urban center with civic buildings and mixed residential neighborhoods that form the game’s backdrop.
Play routes use existing sidewalks and public spaces—minimize litter, respect private property, and avoid contributing to street congestion during play.
City Game operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You press start on the Loquiz app and the city answers back: street vendors, impatience at intersections, and the muted roar of jeepneys become props in a murder plot. The game drops you into the investigation of Balthasar’s death and hands you a string of puzzles that force you to read façades, photograph clues, and decode messages across Quezon City’s urban grid.
You press start on the Loquiz app and the city answers back: street vendors, impatience at intersections, and the muted roar of jeepneys become props in a murder plot. The game drops you into the investigation of Balthasar’s death and hands you a string of puzzles that force you to read façades, photograph clues, and decode messages across Quezon City’s urban grid.
Quezon City grew quickly after World War II as the Philippines expanded north of the Pasig River; its broad avenues, municipal buildings, and pocket parks form the modern backdrop for the game. Geologically the area sits on the low Manila plain—flat, easy walking, with little elevation change—so the challenge is mental rather than physical. Culturally you'll pass markets, cafés, and civic landmarks that reflect a mixture of postwar planning and contemporary Manila life.
Practically, expect about 2 hours and roughly 2–3 km of walking across city blocks; the route is flexible, played at your pace and ideal for small teams (1–4 per device). The experience is language-friendly with written guides in multiple European languages and accessible by public transport; however, it’s not recommended for those with certain spinal, cardiovascular, or pregnancy restrictions.
Bring a fully charged phone, a power bank, and comfortable shoes; start early to avoid rush-hour crowds and midday heat. Keep an eye on traffic when solving street-level clues and use nearby cafés as shady checkpoints. After booking you’ll get clear instructions—download the app, follow the prompts, and let the city compel you to think like Holmes.