An interactive, self-guided smartphone game that turns Pointe-à-Pitre’s streets into a 10-stop treasure hunt. Perfect for families, cruise visitors, and curious travelers who want a quick, active introduction to the city’s history and markets.
An interactive, self-guided smartphone game that turns Pointe-à-Pitre’s streets into a 10-stop treasure hunt. Perfect for families, cruise visitors, and curious travelers who want a quick, active introduction to the city’s history and markets.
You step from the port into a street that smells faintly of salt and fried accras, smartphone in hand and a map of ten keys to collect.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game sur la Dune du Pilat · Pointe-à-Pitre, Guadeloupe
You step from the port into a street that smells faintly of salt and fried accras, smartphone in hand and a map of ten keys to collect.
This self-guided urban ‘track game’ threads you through Pointe-à-Pitre’s compact center: market stalls, painted shopfronts, and alleyways that ring with Creole chatter. At each stop a short video explains a monument, a puzzle unlocks a rescued animal, and an ecological note nudges players of every age to notice local issues.
Pointe-à-Pitre began as a colonial port and became Guadeloupe’s commercial hub; the city sits on the limestone of Grande-Terre with reefs offshore and a history shaped by trade, migration, and local Creole culture. Expect a mix of 19th- and 20th-century façades, busy markets like the Darse, and plazas where daily life plays out.
Practical: the game runs about 90 minutes and is fully autonomous—book a time, follow the link provided on your ticket, and play at your own pace. It’s accessible for children from roughly 7–8 years and ideal for cruise passengers with a short window ashore. Wear comfortable shoes for paved streets, keep your phone charged, and start earlier in the day to avoid midday heat and traffic.
The experience balances playful challenges with local context: solve puzzles, learn place histories, and leave time to explore a market stall or courtyard you’ll discover off-route. It’s an easy, low-impact way to see the heart of Pointe-à-Pitre while practicing simple urban navigation and mindful travel.
easy.
1–2 hours.
Light walking on paved, urban terrain; suitable for families and those with basic mobility.
Instructions and a link to access the game interface are sent on your ticket—open the link on your smartphone to begin at any booked time.
Yes—puzzles are family-friendly and recommended for children from about 7–8 years, with adult supervision advised.
The content is in French with English subtitles for videos; puzzles are largely visual and accessible to non-French speakers.
Yes—the city center is about five minutes from the port; allow around 90 minutes for the game plus extra time to return to your ship.
Pointe-à-Pitre grew as Guadeloupe’s primary port under French colonial trade and later developed a vibrant Creole urban culture evident in markets and mixed architectural styles.
The game includes ecological messages; visitors should avoid littering, respect market vendors, and consider supporting local reef and coastal conservation initiatives.
City Game sur la Dune du Pilat operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You step from the port into a street that smells faintly of salt and fried accras, smartphone in hand and a map of ten keys to collect.
You step from the port into a street that smells faintly of salt and fried accras, smartphone in hand and a map of ten keys to collect.
This self-guided urban ‘track game’ threads you through Pointe-à-Pitre’s compact center: market stalls, painted shopfronts, and alleyways that ring with Creole chatter. At each stop a short video explains a monument, a puzzle unlocks a rescued animal, and an ecological note nudges players of every age to notice local issues.
Pointe-à-Pitre began as a colonial port and became Guadeloupe’s commercial hub; the city sits on the limestone of Grande-Terre with reefs offshore and a history shaped by trade, migration, and local Creole culture. Expect a mix of 19th- and 20th-century façades, busy markets like the Darse, and plazas where daily life plays out.
Practical: the game runs about 90 minutes and is fully autonomous—book a time, follow the link provided on your ticket, and play at your own pace. It’s accessible for children from roughly 7–8 years and ideal for cruise passengers with a short window ashore. Wear comfortable shoes for paved streets, keep your phone charged, and start earlier in the day to avoid midday heat and traffic.
The experience balances playful challenges with local context: solve puzzles, learn place histories, and leave time to explore a market stall or courtyard you’ll discover off-route. It’s an easy, low-impact way to see the heart of Pointe-à-Pitre while practicing simple urban navigation and mindful travel.