Turn Nantes into your puzzle board: a two-hour, self-guided urban escape game where the city’s history and riverfront streets become clues. Private for your team, the Alchemist mixes local lore, 35–40 missions, and smartphone-led sleuthing.
Turn Nantes into your puzzle board: a two-hour, self-guided urban escape game where the city’s history and riverfront streets become clues. Private for your team, the Alchemist mixes local lore, 35–40 missions, and smartphone-led sleuthing.
A cool evening in Nantes: cobblestones click beneath your shoes, the Loire breathes a wet breeze across the quay, and a phone vibrates with the first clue. The Alchemist sends you into the city as a sleuth, moving through squares, alleys, and façades that have witnessed centuries of trade, invention, and rumor.
Verified experiences and guided adventures in the surrounding area.
Operated by Coddy · Nantes, Pays de la Loire
A cool evening in Nantes: cobblestones click beneath your shoes, the Loire breathes a wet breeze across the quay, and a phone vibrates with the first clue. The Alchemist sends you into the city as a sleuth, moving through squares, alleys, and façades that have witnessed centuries of trade, invention, and rumor.
The route threads past landmarks shaped by Nantes’ maritime past and industrial reinvention. Once part of the Duchy of Brittany and later a bustling Atlantic port, the city’s streets still hold stories of guilds, merchants, and occasional moral panics—the very soil that frames this witchcraft-themed mystery. Geologically the area sits on Loire alluvial plains, so expect flat walking with periodic cobbled surfaces and riverfront views.
Culturally Nantes balances historical architecture with contemporary art—street sculptures, lively cafés, and the famed Machines of the Île nearby. The game’s narrative borrows from local folkloric motifs: witness accounts, small-town politics, and a charge of witchcraft that you’ll examine through 35–40 missions presented on your device.
Practically, the experience is self-guided and private for your team (up to six). It runs for two hours and is accessible from midnight to 23:30; 24/7 online support is available. Bring a charged smartphone and comfortable shoes, and plan time for pauses at cafés or viewpoints. Accessibility is generally good—many sections are stroller- and wheelchair-friendly—but some historic streets are uneven. Expect light urban navigation rather than strenuous hiking: curiosity and basic map sense are the only skills required. Solve puzzles, debate motives, and let Nantes’ streets do the storytelling.
easy.
2 hours.
Light walking fitness; suitable for families and most ability levels
The experience is designed for a two-hour session; you can start anytime between 00:00 and 23:30 and play at your own pace within that window.
Bookings are private for one team of up to six participants using a single mobile booking.
Most of the route is accessible and marked as stroller/wheelchair friendly, though some historic cobbled streets may be uneven—contact support if you need specific routing advice.
No—this is self-guided and suitable for beginners; puzzles scale with logic and observation rather than specialist knowledge.
Nantes grew as an Atlantic port and was once part of the Duchy of Brittany; its streets retain merchant-era architecture and stories that inspire local folklore.
Players are asked to respect public spaces and historic façades; support small local businesses encountered on the route to keep tourism sustainably distributed.
Coddy operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




A cool evening in Nantes: cobblestones click beneath your shoes, the Loire breathes a wet breeze across the quay, and a phone vibrates with the first clue. The Alchemist sends you into the city as a sleuth, moving through squares, alleys, and façades that have witnessed centuries of trade, invention, and rumor.
A cool evening in Nantes: cobblestones click beneath your shoes, the Loire breathes a wet breeze across the quay, and a phone vibrates with the first clue. The Alchemist sends you into the city as a sleuth, moving through squares, alleys, and façades that have witnessed centuries of trade, invention, and rumor.
The route threads past landmarks shaped by Nantes’ maritime past and industrial reinvention. Once part of the Duchy of Brittany and later a bustling Atlantic port, the city’s streets still hold stories of guilds, merchants, and occasional moral panics—the very soil that frames this witchcraft-themed mystery. Geologically the area sits on Loire alluvial plains, so expect flat walking with periodic cobbled surfaces and riverfront views.
Culturally Nantes balances historical architecture with contemporary art—street sculptures, lively cafés, and the famed Machines of the Île nearby. The game’s narrative borrows from local folkloric motifs: witness accounts, small-town politics, and a charge of witchcraft that you’ll examine through 35–40 missions presented on your device.
Practically, the experience is self-guided and private for your team (up to six). It runs for two hours and is accessible from midnight to 23:30; 24/7 online support is available. Bring a charged smartphone and comfortable shoes, and plan time for pauses at cafés or viewpoints. Accessibility is generally good—many sections are stroller- and wheelchair-friendly—but some historic streets are uneven. Expect light urban navigation rather than strenuous hiking: curiosity and basic map sense are the only skills required. Solve puzzles, debate motives, and let Nantes’ streets do the storytelling.