Play detective in Renaissance Florence: a mobile-led walking game that guides you from the Duomo through palaces and alleyways to unravel the Pazzi Conspiracy. Expect 90–120 minutes of puzzle-solving, historic sites, and urban exploration.
Play detective in Renaissance Florence: a mobile-led walking game that guides you from the Duomo through palaces and alleyways to unravel the Pazzi Conspiracy. Expect 90–120 minutes of puzzle-solving, historic sites, and urban exploration.
You step out beneath the Duomo's shadow with a phone for a torch and a 15th-century conspiracy as your map. Cobbled streets hum with vendors and the Arno nudges the city’s rhythm as you follow clues from the cathedral square through narrow alleys to fortress-palaces where power was counted in coin and dagger.
Verified experiences and guided adventures in the surrounding area.
Operated by Questo · Florence, Tuscany
You step out beneath the Duomo's shadow with a phone for a torch and a 15th-century conspiracy as your map. Cobbled streets hum with vendors and the Arno nudges the city’s rhythm as you follow clues from the cathedral square through narrow alleys to fortress-palaces where power was counted in coin and dagger.
The route threads historic sites tied to the Pazzi Conspiracy of 1478: the assassination attempt that nearly toppled Lorenzo de' Medici. Buildings here are made from Tuscan stone and Carrara marble—materials that carried both prestige and the marks of time. Palazzo Vecchio wears its civic authority like armor; Palazzo Medici Riccardi still hints at banking rooms and private chapels where art and patronage met politics.
Culturally, the game is a short primer on Florentine civic life: rival banking families, commissioned artists, and the way public squares staged power. You’ll pass wine-windows and tucked courtyards—small, lived-in traces of local urban life that reward a slower eye.
Practically, the experience is self-guided and mobile-based, designed for 90–120 minutes of walking on mostly flat, often uneven stone. Expect crowds at prime photo spots; start early to solve puzzles with space. Bring a charged phone, comfortable shoes, a lightweight rain layer, and an appetite to pause for gelato or a quick espresso. Many stops are external—museum entry is not included—so plan extra time if you want to go inside. The route is accessible on paved streets, but some alley thresholds can be narrow. Move deliberately, keep your device powered, and let the city’s stories unfold clue by clue.
easy.
1.5–2 hours.
Suitable for light to moderate fitness; requires walking and standing for up to two hours.
Self-guided via a mobile access code—players follow clues on their own pace and can pause or resume anytime.
Expect about 90–120 minutes depending on pace and stops; add extra time if you plan to enter museums.
Many streets are wheelchair accessible and the product notes accessibility, but some narrow thresholds and cobbles may be challenging—check local conditions beforehand.
Yes; puzzle difficulty is family-friendly, but younger children may need assistance with reading and navigation.
Florence’s Medici family dominated banking and politics in the 15th century; the Pazzi Conspiracy of 1478 was a pivotal assassination attempt that reshaped local power structures.
High foot traffic impacts fragile stone and frescoes—stay on marked paths, avoid touching historic surfaces, and support local conservation by patronizing registered museums and guides.
Questo operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You step out beneath the Duomo's shadow with a phone for a torch and a 15th-century conspiracy as your map. Cobbled streets hum with vendors and the Arno nudges the city’s rhythm as you follow clues from the cathedral square through narrow alleys to fortress-palaces where power was counted in coin and dagger.
You step out beneath the Duomo's shadow with a phone for a torch and a 15th-century conspiracy as your map. Cobbled streets hum with vendors and the Arno nudges the city’s rhythm as you follow clues from the cathedral square through narrow alleys to fortress-palaces where power was counted in coin and dagger.
The route threads historic sites tied to the Pazzi Conspiracy of 1478: the assassination attempt that nearly toppled Lorenzo de' Medici. Buildings here are made from Tuscan stone and Carrara marble—materials that carried both prestige and the marks of time. Palazzo Vecchio wears its civic authority like armor; Palazzo Medici Riccardi still hints at banking rooms and private chapels where art and patronage met politics.
Culturally, the game is a short primer on Florentine civic life: rival banking families, commissioned artists, and the way public squares staged power. You’ll pass wine-windows and tucked courtyards—small, lived-in traces of local urban life that reward a slower eye.
Practically, the experience is self-guided and mobile-based, designed for 90–120 minutes of walking on mostly flat, often uneven stone. Expect crowds at prime photo spots; start early to solve puzzles with space. Bring a charged phone, comfortable shoes, a lightweight rain layer, and an appetite to pause for gelato or a quick espresso. Many stops are external—museum entry is not included—so plan extra time if you want to go inside. The route is accessible on paved streets, but some alley thresholds can be narrow. Move deliberately, keep your device powered, and let the city’s stories unfold clue by clue.