Turn Marseille’s streets into a crime scene with a self‑guided Sherlock Holmes game. Follow clues across the Vieux‑Port and Le Panier, solve puzzles on your phone, and unlock the case at your own pace.
Turn Marseille’s streets into a crime scene with a self‑guided Sherlock Holmes game. Follow clues across the Vieux‑Port and Le Panier, solve puzzles on your phone, and unlock the case at your own pace.
You choose your starting point — perhaps the Vieux-Port where gulls argue over crusts and the quay’s tiles seem to hide fingerprints of a dozen stories — and your phone becomes a detective’s notebook. The city’s alleys whisper clues, the harbour dares you to look twice, and an invented murder draws you through real streets, squares and façades.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game · Marseille, Provence-Alpes-Côte d'Azur
You choose your starting point — perhaps the Vieux-Port where gulls argue over crusts and the quay’s tiles seem to hide fingerprints of a dozen stories — and your phone becomes a detective’s notebook. The city’s alleys whisper clues, the harbour dares you to look twice, and an invented murder draws you through real streets, squares and façades.
Marseille’s streets have teeth: founded by Greeks in the 7th century BCE, scarred by trade and migration, and backed by the limestone shoulders of the Massif des Calanques. As you follow the plot you’ll pass centuries of architecture, pockets of working‑class culture in Le Panier, and maritime landmarks that shaped the city’s trade and cuisine.
This self‑guided Loquiz game runs roughly two hours and is story‑driven rather than physically demanding — it uses the city as a stage for puzzles, photo tasks and encounters with digital characters. Practical details matter: one device supports up to four players, public transport hubs are a short walk from typical start points, and the game is suitable for families and mixed‑ability groups.
Bring charged electronics and comfortable shoes, time your route to avoid peak sun or rain, and allow an extra hour for coffee, detours or local markets you’ll want to inspect. The game is a compact, social way to learn Marseille’s corners while exercising observation and teamwork — a detective tour with the city's real textures underfoot and the satisfaction of solving a case together.
easy.
2 hours.
Light walking ability suitable; accessible for most fitness levels
You’ll receive an instructions email with a link and steps to download Loquiz; follow the start instructions in the email and begin anytime on your selected date.
One ticket covers 1–4 people sharing a single device; purchase additional tickets to split into multiple teams.
Yes — difficulty is easy and suitable for families, though younger children may need help reading clues or using the app.
Yes — it’s self‑guided and flexible; check local opening hours if you plan to use cafés or indoor stops during the game.
Marseille is one of Europe’s oldest ports, founded by Greek sailors and later shaped by Roman trade, maritime commerce and waves of immigration that forged its modern identity.
Respect historic streets and local businesses by keeping to paved paths, disposing of trash properly, and keeping noise low in residential areas.
City Game operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You choose your starting point — perhaps the Vieux-Port where gulls argue over crusts and the quay’s tiles seem to hide fingerprints of a dozen stories — and your phone becomes a detective’s notebook. The city’s alleys whisper clues, the harbour dares you to look twice, and an invented murder draws you through real streets, squares and façades.
You choose your starting point — perhaps the Vieux-Port where gulls argue over crusts and the quay’s tiles seem to hide fingerprints of a dozen stories — and your phone becomes a detective’s notebook. The city’s alleys whisper clues, the harbour dares you to look twice, and an invented murder draws you through real streets, squares and façades.
Marseille’s streets have teeth: founded by Greeks in the 7th century BCE, scarred by trade and migration, and backed by the limestone shoulders of the Massif des Calanques. As you follow the plot you’ll pass centuries of architecture, pockets of working‑class culture in Le Panier, and maritime landmarks that shaped the city’s trade and cuisine.
This self‑guided Loquiz game runs roughly two hours and is story‑driven rather than physically demanding — it uses the city as a stage for puzzles, photo tasks and encounters with digital characters. Practical details matter: one device supports up to four players, public transport hubs are a short walk from typical start points, and the game is suitable for families and mixed‑ability groups.
Bring charged electronics and comfortable shoes, time your route to avoid peak sun or rain, and allow an extra hour for coffee, detours or local markets you’ll want to inspect. The game is a compact, social way to learn Marseille’s corners while exercising observation and teamwork — a detective tour with the city's real textures underfoot and the satisfaction of solving a case together.