Turn Manchester into a crime scene with a self-guided Sherlock Holmes city game. Use your phone to follow clues, solve puzzles, and uncover the truth across the city’s Victorian streets — perfect for friends, families, or solo sleuths.
Turn Manchester into a crime scene with a self-guided Sherlock Holmes city game. Use your phone to follow clues, solve puzzles, and uncover the truth across the city’s Victorian streets — perfect for friends, families, or solo sleuths.
The city breathes around you — tram bells, cafe steam, and the click of shoes on Victorian flagstones — as a cryptic message arrives on your phone and the hunt begins.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game · Manchester, Greater Manchester
The city breathes around you — tram bells, cafe steam, and the click of shoes on Victorian flagstones — as a cryptic message arrives on your phone and the hunt begins.
Players move through central Manchester, following clues that thread through backstreets, red-brick warehouses, and canal-side alleys. The game casts the city as a living crime scene: a lamppost might wink a hint, a mural could hide a cipher, and crowds become background actors in a pulsing detective story.
Manchester’s architecture and industrial past provide the setting: 19th‑century mills and canal routes formed the skeleton that now hosts modern culture, making the city a natural stage for a Holmesian whodunit. Geological contours are subtle here — the nearby Pennines press a distant ridge into the skyline — while cultural notes (northern grit, music scenes, library façades) color the narrative.
Practical guidance is simple and direct. Download the Loquiz app and test it before you start; the experience is phone-driven and lasts about two hours at a relaxed walking pace. Teams of up to four per device work best; larger groups can split into teams. Public transport puts you within minutes of the start, and the route is largely on paved streets with some cobbles — comfortable walking shoes are advised.
Expect light mental challenges rather than physical strain. Bring a fully charged phone, a portable battery, and a compact rain layer — Manchester weather changes fast and the game rewards curiosity and observation. Play during daylight for best readability of clues and to enjoy the city’s architectural details.
easy.
1.5–2.5 hours.
Light walking fitness; suitable for most abilities who can walk on paved and cobbled streets for a couple of hours.
After booking you’ll receive an email with instructions; download the Loquiz app, follow the start point directions in the email, and begin on your chosen date and time.
One ticket covers a group of 1–4 people using a single device; larger groups should purchase additional tickets and split into teams.
The route is on public streets and largely paved, but there are cobbled sections and occasional steps—accessibility may vary by exact route and mobility needs.
Full refunds are available if canceled at least 24 hours before the scheduled date per the standard policy provided at booking.
Manchester’s 19th‑century industrial boom and canal network created an urban fabric of mills, warehouses, and tight streets that make for evocative, story-ready settings.
Self-guided walking games are low-impact; support local shops encountered along the route and carry out any litter to minimize footprint.
City Game operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




The city breathes around you — tram bells, cafe steam, and the click of shoes on Victorian flagstones — as a cryptic message arrives on your phone and the hunt begins.
The city breathes around you — tram bells, cafe steam, and the click of shoes on Victorian flagstones — as a cryptic message arrives on your phone and the hunt begins.
Players move through central Manchester, following clues that thread through backstreets, red-brick warehouses, and canal-side alleys. The game casts the city as a living crime scene: a lamppost might wink a hint, a mural could hide a cipher, and crowds become background actors in a pulsing detective story.
Manchester’s architecture and industrial past provide the setting: 19th‑century mills and canal routes formed the skeleton that now hosts modern culture, making the city a natural stage for a Holmesian whodunit. Geological contours are subtle here — the nearby Pennines press a distant ridge into the skyline — while cultural notes (northern grit, music scenes, library façades) color the narrative.
Practical guidance is simple and direct. Download the Loquiz app and test it before you start; the experience is phone-driven and lasts about two hours at a relaxed walking pace. Teams of up to four per device work best; larger groups can split into teams. Public transport puts you within minutes of the start, and the route is largely on paved streets with some cobbles — comfortable walking shoes are advised.
Expect light mental challenges rather than physical strain. Bring a fully charged phone, a portable battery, and a compact rain layer — Manchester weather changes fast and the game rewards curiosity and observation. Play during daylight for best readability of clues and to enjoy the city’s architectural details.