Race through downtown Ann Arbor in this two-hour app-driven scavenger hunt. Solve riddles, complete challenges, and compare scores on a live leaderboard while seeing the city’s civic art, riverfront, and university neighborhoods.
Race through downtown Ann Arbor in this two-hour app-driven scavenger hunt. Solve riddles, complete challenges, and compare scores on a live leaderboard while seeing the city’s civic art, riverfront, and university neighborhoods.
You step off the curb on Main Street and the city opens like a puzzle: murals to scan, plaques to read, and the Huron River daring you to cross its bridges for bonus points. The Wacky Walks scavenger hunt runs through downtown Ann Arbor and adjacent University of Michigan neighborhoods, pushing teams to think fast, move smart, and notice details most tourists miss.
Verified experiences and guided adventures in the surrounding area.
Operated by Wacky Walks Walk About Scavenger Hunts · Ann Arbor, Michigan
You step off the curb on Main Street and the city opens like a puzzle: murals to scan, plaques to read, and the Huron River daring you to cross its bridges for bonus points. The Wacky Walks scavenger hunt runs through downtown Ann Arbor and adjacent University of Michigan neighborhoods, pushing teams to think fast, move smart, and notice details most tourists miss.
Ann Arbor’s history — from early 19th-century town planning to the growth around the university — appears in public art, brick storefronts, and the farmers’ stalls of Kerrytown. Geologically the area sits on glacial deposits with the shallow river valley carving a gentle green corridor through the city; you’ll pass compact sidewalks, small plazas, and riverside paths rather than steep climbs. Local culture is loud: student energy, indie bookstores, and coffee shops that double as observation posts for riddles.
Practically, expect two hours of urban navigation, roughly 1.5–3 miles of walking, and minimal elevation gain (under 100 ft). The game runs on an app with a live remote host who can nudge teams, drop extra challenges, and update leaderboards in real time. Good footwear and a charged phone are the baseline; public transit and street parking are available near start points. Aim for mornings or early evenings to avoid peak lunchtime crowds and to keep noise from complicating audio clues.
This is a social, low-impact way to explore Ann Arbor’s streets, architecture, and riverfront — ideal for groups, families, and curious visitors who want guided spontaneity without a rigid itinerary.
easy.
2 hours.
Suitable for most fitness levels; participants should be comfortable walking 1.5–3 miles and navigating city streets.
The experience is two hours long, with most teams covering roughly 1.5–3 miles depending on chosen routes and challenges.
Yes — the game operates through a mobile app where you receive riddles, submit answers, and view leaderboards; the remote host supports players throughout.
Yes — the tour is family-friendly and rated easy; guardians should supervise younger kids during street crossings and busy areas.
Games proceed in light rain; for severe weather contact the operator. Cancellations follow the booking policy, which allows full refunds up to 24 hours before the start time.
Ann Arbor grew around the University of Michigan after its 1837 founding; many downtown landmarks reflect the city’s 19th- and early-20th-century civic growth.
Play imposes low environmental impact; stick to sidewalks and marked paths, and avoid littering — downtown businesses rely on pedestrian-friendly streetscapes.
Wacky Walks Walk About Scavenger Hunts operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You step off the curb on Main Street and the city opens like a puzzle: murals to scan, plaques to read, and the Huron River daring you to cross its bridges for bonus points. The Wacky Walks scavenger hunt runs through downtown Ann Arbor and adjacent University of Michigan neighborhoods, pushing teams to think fast, move smart, and notice details most tourists miss.
You step off the curb on Main Street and the city opens like a puzzle: murals to scan, plaques to read, and the Huron River daring you to cross its bridges for bonus points. The Wacky Walks scavenger hunt runs through downtown Ann Arbor and adjacent University of Michigan neighborhoods, pushing teams to think fast, move smart, and notice details most tourists miss.
Ann Arbor’s history — from early 19th-century town planning to the growth around the university — appears in public art, brick storefronts, and the farmers’ stalls of Kerrytown. Geologically the area sits on glacial deposits with the shallow river valley carving a gentle green corridor through the city; you’ll pass compact sidewalks, small plazas, and riverside paths rather than steep climbs. Local culture is loud: student energy, indie bookstores, and coffee shops that double as observation posts for riddles.
Practically, expect two hours of urban navigation, roughly 1.5–3 miles of walking, and minimal elevation gain (under 100 ft). The game runs on an app with a live remote host who can nudge teams, drop extra challenges, and update leaderboards in real time. Good footwear and a charged phone are the baseline; public transit and street parking are available near start points. Aim for mornings or early evenings to avoid peak lunchtime crowds and to keep noise from complicating audio clues.
This is a social, low-impact way to explore Ann Arbor’s streets, architecture, and riverfront — ideal for groups, families, and curious visitors who want guided spontaneity without a rigid itinerary.