A two-hour walking pub crawl that pairs local brews with Baltimore’s spookier history—visit historic taverns, hear first-hand ghost stories, and step onto haunted ground like the Fell Family Cemetery. Ideal for history buffs and nightwalkers who don’t mind a pint between tales.
A two-hour walking pub crawl that pairs local brews with Baltimore’s spookier history—visit historic taverns, hear first-hand ghost stories, and step onto haunted ground like the Fell Family Cemetery. Ideal for history buffs and nightwalkers who don’t mind a pint between tales.
The lantern bobbing at the front of a small group, the guide's voice lowering as the city’s brick faces slide by: this is Baltimore at night, equal parts history lesson and goosebump theatre. The two-hour Boos & Booze pub crawl begins outside Max's Taphouse and threads through downtown and nearby haunted corners, stopping for drinks, storytelling, and close looks at places locals point to when the lights go out.
Verified experiences and guided adventures in the surrounding area.
Operated by Baltimore Ghosts By Us Ghost Adventures · Baltimore, Maryland
The lantern bobbing at the front of a small group, the guide's voice lowering as the city’s brick faces slide by: this is Baltimore at night, equal parts history lesson and goosebump theatre. The two-hour Boos & Booze pub crawl begins outside Max's Taphouse and threads through downtown and nearby haunted corners, stopping for drinks, storytelling, and close looks at places locals point to when the lights go out.
Baltimore wears its 18th- and 19th-century past on its streets: waterfront warehouses turned taverns, Gothic inns with rooms that keep rumors, and the small, fenced Fell Family Cemetery that anchors several of the tour’s darker tales. Poe’s connection to the city surfaces at a saloon said to be one of his last stops; industrial-era architecture and cobbled alleys frame the stories, giving them a tangible setting rather than abstract fright.
Culturally, the crawl blends bar culture with local oral history—guides relay researched reports, eyewitness accounts, and archival snippets while patrons sip regional ryes and drafts. Geology is minimal here, but the city’s reclaimed harborfront and reclaimed buildings tell a story of adaptation rather than raw wilderness.
Practically: expect 1–2 miles of mostly flat urban walking on sidewalks and occasional staircases, frequent stops for standing storytelling, and four pub stops. Bring a government ID if you plan to drink, wear sturdy shoes for uneven sidewalks, and arrive 15 minutes early to meet the guide (who'll be in a black US Ghost Adventures t-shirt carrying a lantern). The crawl is sociable, historically rich, and best enjoyed with an open mind and a charged phone for photos and maps.
easy.
2 hours.
Light activity; participants should be able to stand and walk 1–2 miles on flat urban terrain.
No—drinks are purchased separately at each pub; the tour guides facilitate entry and storytelling but beverage costs are on you.
Participants must meet the legal drinking age to consume alcohol; underage guests should check with the operator before booking as policies vary.
The tour meets and finishes outside Max's Taphouse; arrive 15 minutes early to check in with the guide who will carry a lantern and wear a black US Ghost Adventures t-shirt.
This tour involves city sidewalks, doorways and some narrow pub spaces; accessibility can vary—contact the operator ahead of time to discuss specific needs.
Baltimore’s downtown and waterfront grew with maritime trade in the 18th–19th centuries; that era left a dense layer of inns, taverns, and cemeteries that form the backbone of the city’s ghost lore.
Respect historic sites and private property, minimize noise in residential areas, and support local pubs that maintain historic buildings—small choices help preserve these places for future visitors.
Baltimore Ghosts By Us Ghost Adventures operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




The lantern bobbing at the front of a small group, the guide's voice lowering as the city’s brick faces slide by: this is Baltimore at night, equal parts history lesson and goosebump theatre. The two-hour Boos & Booze pub crawl begins outside Max's Taphouse and threads through downtown and nearby haunted corners, stopping for drinks, storytelling, and close looks at places locals point to when the lights go out.
The lantern bobbing at the front of a small group, the guide's voice lowering as the city’s brick faces slide by: this is Baltimore at night, equal parts history lesson and goosebump theatre. The two-hour Boos & Booze pub crawl begins outside Max's Taphouse and threads through downtown and nearby haunted corners, stopping for drinks, storytelling, and close looks at places locals point to when the lights go out.
Baltimore wears its 18th- and 19th-century past on its streets: waterfront warehouses turned taverns, Gothic inns with rooms that keep rumors, and the small, fenced Fell Family Cemetery that anchors several of the tour’s darker tales. Poe’s connection to the city surfaces at a saloon said to be one of his last stops; industrial-era architecture and cobbled alleys frame the stories, giving them a tangible setting rather than abstract fright.
Culturally, the crawl blends bar culture with local oral history—guides relay researched reports, eyewitness accounts, and archival snippets while patrons sip regional ryes and drafts. Geology is minimal here, but the city’s reclaimed harborfront and reclaimed buildings tell a story of adaptation rather than raw wilderness.
Practically: expect 1–2 miles of mostly flat urban walking on sidewalks and occasional staircases, frequent stops for standing storytelling, and four pub stops. Bring a government ID if you plan to drink, wear sturdy shoes for uneven sidewalks, and arrive 15 minutes early to meet the guide (who'll be in a black US Ghost Adventures t-shirt carrying a lantern). The crawl is sociable, historically rich, and best enjoyed with an open mind and a charged phone for photos and maps.